If There Is Much In The Window There Should Be More In The Room

Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Tuesday, May 19, 2015

Animation JS Bach's Well Tempered Clavier and Fugue




 
Animation JS Bach's Well Tempered Clavier and Fugue


Watch the music come to life.

Bach: The Well Tempered Clavier for Sinfini Music from Alan Warburton on Vimeo.



The collection of piano music known as The Well-Tempered Clavier is actually a combination of two collections of solo keyboard music – The Well-Tempered Clavier and Twenty-four Preludes and Fugues, which date from 1722 and 1742 respectively.

Baroque super-composer Bach wrote the collections ‘for the profit and use of musical youth desirous of learning, and especially for the pastime of those already skilled in this study’. The good news – if you’re NOT particularly youthful or desirous of learning to play complicated piano music – is that listening to the 24 Preludes and Fugues is a pastime that can be enjoyed by pretty much anyone.

 

Of all the preludes and fugues in the collection, the first set from Book One –  BWV 846, featured here – is among the most well-known. But wherever you may have heard the music before, we’re pretty sure it wasn’t in an other-worldly museum-like space or in an underground carpark, surrounded by steadily pulsing neon lights.


This Sinfini Music animation illustrates and complements elements of JS Bach’s music that you may not have even noticed were there before. It’s also – we think you’ll agree – stunningly beautiful.

Behind the scenes

Before starting work on our Well-Tempered Clavier animation (codenamed WTC for the ten weeks it took to complete), director and visual artist Alan Warburton immersed himself in Bach's music by boarding a 'random' bus and listening to the first prelude and fugue for over two hours. 'By the time I'd found my way back home,' he says, 'I had digested how complex the music was – especially the Fugue. I realised I needed to keep the animation simple so the viewer could focus on the music.'


But if the animation itself was going to be simple, producing it would be anything but. Alan’s incredible design incorporated many thousands of separate CGI lights, every one of which had to be tailored to the precise duration of Pierre-Laurent Aimard's note strikes. 'I needed to find a way of automating the process of these turning on and off in time with the music,' says Alan. With no midi file of the performance available, he was faced with the seemingly impossible task of matching every note of a stand-in midi file to the recording, by ear alone.

 

It was clear that this was no one-man job, so Alan called in a US-based music visualization specialist, Matthew Bain. A gifted pianist, Matthew not only learned Aimard’s interpretation by heart but played along with the recording on an electric piano, thus creating a useable midi track. This data was then linked up to the data from Alan's 3D lights model so that every light responded to the right note at the right time, for the correct length of time.

 

Then it was a question of rendering the animated data in CGI within the virtual space created especially for the animation. This too, was no mean feat, even for the army of cloud-based computers that had a hand in the task. Each frame took 15 minutes to render because of the thousands of calculations involved in activating each light as well as the shadows, glows and reflections required to make the scene look truly life-like.


Credits:

Director and visual artist Alan Warburton



Programming by Matthew Bain
Sound Design by Mustafa Bal
Musical Consultation by Jonathan James
 

Performance by Pierre-Laurent Aimard (Deutsche Grammophon, 00028947927846)


 

 

 

 

Source:
sinfinimusic.com
bach.nau.edu


Thursday, January 9, 2014

Stephen Hawking’s Theory of Everything, Animated in 150 Seconds



No time to read Stephen Hawking's A Brief History of Time?  

In just two and a half minutes, Alok Jha explains why black holes are doomed to shrink into nothingness then explode with the energy of a million nuclear bombs, and rewinds to the big bang and the origin of the universe.


Legendary theoretical physicist and cosmologist Stephen Hawking is among the greatest scientific minds in human history. In this charming animation for The Guardian’s MadeSimple  series, UK-based animation studio Scriberia — who also made the wonderful trailer for Oliver Burkeman’s Antidote — condenses Hawking’s expansive, mind-bending theories down to 150 seconds. Reminiscent in spirit of the RSA animations, though much better-executed creatively, the short video is the visual equivalent of the art of the soundbite.










Sources:

Guardian.co.uk/science

Maria Popova/brainpickings.org
 

Wednesday, September 11, 2013

Danielle



Danielle

This girl ages into an old woman before your eyes without you noticing

Stop what you're doing, set aside five minutes of your time and watch this from start to finish (no skipping around). It's stunning. Easily one of the best depictions of the aging process we've ever seen. 

This is Danielle – a five-minute video by filmmaker Anthony Cerniello,
who set out to emulate the aging process by "creating a person." 

"The idea," he writes, "was that something was happening but you can't see it but you can feel it, like aging itself."

Cerniello's final product is an unprecedented addition to the growing body of video- and photo-projects that rely on the "portrait-a-day" style of documentation, which style was inundated by a wave of attention a few years ago with Noah Kalina's now-famous "Everyday"timelapse.


But Danielle wasn't shot over the course of a lifetime, or even a few years. The person Cerniello "created" is in fact a composite-person, a meticulously combined sequence of related, multi-generational family members who were all photographed at more or less the same time. 

COLOSSAL's Chris Jobson describes Cerniello's process:
Last Thanksgiving, Cerniello traveled to his friend Danielle’s family reunion and with still photographer Keith Sirchio shot portraits of her youngest cousins through to her oldest relatives with a Hasselblad medium format camera. Then began the process of scanning each photo with a drum scanner at the U.N. in New York, at which point he carefully edited the photos to select the family members that had the most similar bone structure. Next he brought on animators Nathan Meier and Edmund Earle who worked in After Effects and 3D Studio Max to morph and animate the still photos to make them lifelike as possible. Finally, Nuke (a kind of 3D visual effects software) artist George Cuddy was brought on to smooth out some small details like the eyes and hair.


The end product is unlike anything we've ever seen. You'll want to watch this one in HD, full screen, with headphones. 

And remember:
NO SKIPPING AROUND. Sitting through the whole thing is worth every second. Like this, only much, much better:



Danielle from Anthony Cerniello on Vimeo.


Still Photographer: Keith Sirchio
Animator: Nathan Meier
Animator: Edmund Earle
Nuke Artist: George Cuddy
Music: Mark Reveley
By:Anthony Cerniello